{"id":8927,"date":"2021-11-18T20:30:25","date_gmt":"2021-11-18T20:30:25","guid":{"rendered":"http:\/\/peerproduction.net\/editsuite\/?page_id=8927"},"modified":"2022-02-15T20:49:56","modified_gmt":"2022-02-15T20:49:56","slug":"prototypes-as-agents-of-transition","status":"publish","type":"page","link":"http:\/\/peerproduction.net\/editsuite\/issues\/issue-15-transition\/peer-reviewed-papers\/prototypes-as-agents-of-transition\/","title":{"rendered":"Prototypes as Agents of Transition: The case of DIY Wireless Technology for advancing Community Digital Sovereignty"},"content":{"rendered":"
Hagit Keysar, Elizabeth Calder\u00f3n L\u00fcning, Andreas Unteidig<\/strong><\/p>\n Complement: Collective learning [pdf]<\/a><\/p>\n This paper explores the role of Do-It-Yourself (DIY) and open-source prototyping processes as participatory design practices for advancing grassroots digital sovereignty. The emergent term \u201cdigital sovereignty\u201d describes various forms of autonomy, self-determination and independence in relation to technologies, digital infrastructures and data. It has percolated in academic and policy debates to address the rapid encroachment of corporate big data technologies playing a central role in shaping social and political life. As information and communication technologies (ICT) are strongly commercialized and centralized by a few technology corporations, civil society is often stripped of individual and collective rights as well as political agency in regard to ownership and control over the production and use of data and digital infrastructures. These rapid developments toward an extractive \u201ccorporate sovereignty\u201d (Floridi, 2020) over urban, environmental and informational resources raise many urgent questions on what we mean by \u201cdemocracy\u201d in a technologically, machine-driven age. After all, the power of corporations lies not only in developing and controlling the back-end design of data infrastructures. While serving a particular logic of capitalist accumulation, the highly specialized corporate capacities to aggregate and analyze massive amounts of data allow the datafication and monetization of every possible aspect of everyday life (Boyd & Crawford, 2012; Mayer-Sch\u00f6nberger & Cukier, 2013; Zuboff, 2015).<\/p>\n While territorial and nation-based perspectives on digital sovereignty are prevalent,[1]<\/a> the understanding of digital sovereignty as digital self-determination and autonomy through collective control is increasingly articulated by civil society entities and global social movements.[2]<\/a> Closely connected to social justice narratives, such concepts of digital sovereignty often stipulate a needed transition toward social control over technologies and digital infrastructures; emphasize the development and use of digital tools that are conceived within community ecosystems; and aim at raising community awareness, fostering digital participation and the re-appropriation of technologies (Couture, 2017; Hach\u00e9, 2014).<\/p>\n Drawing on these articulations of community-driven digital sovereignty, we examine the role of participatory design and open-source prototyping in advancing these transitional futures. Our case study analysis concerns a collaborative prototyping process of an open-source community wireless technology in Berlin\u2019s urban space, for creating locally and independently controlled platforms for sharing information and organizing collective action (hereafter, \u201cMAZI Berlin\u201d). The MAZI (meaning together in Greek) project was a three-year EU-funded research project aimed at creating socio-technical infrastructures for establishing community-based digital sovereignty, with pilot cases in three major cities \u2013 Berlin, Zurich, London \u2013 and in several towns in rural Greece.[3]<\/a> Studies of socio-technical transition research (Geels, 2019; Moser, 2016) have shown that participatory design can act as agent of transformation; however, advancing transformational processes requires a reflexive, critical and nuanced examination of collaborative processes. While participatory and co-design process are grounded in experience, their outputs are often \u201cguidelines\u201d or \u201ctutorials\u201d that give little insight into the actual hands-on experiences of implementing collaborative design work (Moser, 2016). Nevertheless, studies of transformation toward sustainability show that collaborative or transdisciplinary socio-technical processes tend to bring to the surface power dynamics, contested questions of ownership, epistemic and value differences while demonstrating the role of conflict as an agent of transformation (Geels, 2019; Moser, 2016; Parsons, Fisher, & Nalau, 2016; Temper & Del Bene, 2016). The participatory prototyping process we analyze here, was planned for translating \u201cbig\u201d questions on the meaning of digital sovereignty into hands-on engagement and transdisciplinary work which inevitably gave rise to epistemic and value-based conflicts and tensions. We take the opportunity here to consciously and critically dive into these socio-technical conflicts while examining how collaborative prototyping can play a role as an agent of transition toward grassroots digital sovereignty.<\/p>\n Our focus on collaborative prototyping draws on a growing body of literature in sociology, anthropology, design research and science and technology studies (STS) that expands the notion of prototyping beyond simply a technical process for the development and design of technological objects [4]<\/a> (Cors\u00edn Jim\u00e9nez, 2014; Guggenheim, 2014; Christopher M. Kelty, 2010; Lezaun & Calvillo, 2014; Marcus, 2014; Suchman, 2000). Research in these fields delves into the social and political role of prototyping, or technology-in-the-making, for developing material forms of participation and democratic practices. As Suchman et al. (2002) show, interdisciplinary reconstructions of prototypes allow for the development of innovative processes that transform the focus on invention as a singular event to its reconstruction as diverse collaborations across different social environments. Such analyses gained particular momentum in the past decade with the proliferation of information technologies and digital networks. In particular, open-source technologies as well as the re-emergence of DIY and hacking practices seem to radicalize the proclaimed democratization of technology. As many have shown, open, collaborative and generative processes of prototyping can serve as sites of knowledge co-production and knowledge commons (Benkler, 2006; C.M. Kelty, 2008; Powell, 2012). But at the same time, they may obscure conflicts and perpetuate socio-economic power structures (Lanier, 2006; Tkacz, 2015; Turner, 2010).<\/p>\n MAZI Berlin is one example of a range of projects that seek to advance democratic and bottom-up approaches to prototyping technology.[5]<\/a> In the coming together of design and open-source culture, collaborative forms of prototyping turn both the prototype and the design process into a continuous state of \u201cperpetual beta\u201d (Unteidig, Calder\u00f3n L\u00fcning, & Dominguez-Cobreros, 2017). This is where experimental or unstable versions of the design are released for use and at the same time continue to be in processes of development and documentation, maintained by the community of users\/contributors. This circular movement of open-source socio-technical development has been analyzed by Christopher Kelty as the \u201cunprecedented forms of publicity and political action\u201d of free software and other similar and related projects that emerge from it (2008, p. 4). Kelty\u2019s articulation of the politics of open-source cultures is particularly relevant for imagining community-driven digital sovereignty. It brings forth the idea of Free Software as a \u201crecursive public\u201d that is concerned with its legitimacy and independence from state-based forms of power and control, as much as corporate, commercial and non-governmental power (C.M. Kelty, 2008).<\/p>\n Open-source publics, to follow Kelty (2008), emerge and are sustained through the radical technological modifiability of their own terms of existence which are premised upon the internet as a singular socio-technical infrastructure. This links with an already established interest within the fields of STS and participatory design in the emergence of publics through material issues, devices, and infrastructures (Dantec & DiSalvo, 2013; Latour & Weibel, 2005; Marres, 2012). Le Dantec and DiSalvo (2013) explore the role of participatory design discourse in the formation of publics and issues and note that it is the embrace of conflict and contention in issue formation that reshapes a shift from addressing stakeholders to constituting publics. Relatedly, material participation and the constitution of publics through and around issues suggests a broader understanding of the design as a process of \u201cinfrastructuring\u201d which withdraws from the nexus of problem solving (Binder et al., 2011; Bj\u00f6rgvinsson, Ehn, & Hillgren, 2010; Ehn, 2008; Ehn & Badham, 2002). However, as Le Dantec and DiSalvo (2013) show, participatory design around the constitution of publics, can both open up questions and possibilities for infrastructuring long term future-use, and narrow possibilities for designing a practical or useful system for proximate applications.<\/p>\n Our analysis of MAZI Berlin draws on this body of research in STS and participatory design. It concerns the political potentials of radical alternatives such as open source and collaborative prototyping for addressing broader questions on the issue of corporate sovereignty in urban and informational spheres. We connect with research in HCI in discussing the challenges of \u201cdesign as infrastructuring\u201d oriented toward building a transition to self-organized community informatics and digital sovereignty.[6]<\/a> In that regard, experiments with and infrastructures for community wireless network technologies are not new. However, MAZI\u2019s focus on digital sovereignty diverges and contributes in other ways. The majority of community wireless network technologies are focused on providing low-cost access to broadband for community empowerment and addressing digital divides (Forlano, Powell, Shaffer, & Lennett., 2011) \u2013 in fact, one of the most established non-commercial initiatives for free wireless networks worldwide, Freifunk, is based in Berlin. Conversely, MAZI Berlin offered a collaborative development of a DIY offline<\/em> wireless network for local file sharing and communication that would be used within hyper-local settings, at the scale of neighborhoods and by a network of various urban initiatives.<\/p>\n DIY engagement in CWN is a relatively new idea for introducing the political potentials of decentralized\/local ownership and management of technology and data (Antoniadis, 2016). A core element of the project was based on engaging residents in the conceptual and hands-on DIY process of planning and building the tool and through this instigating an imagination of future community informatics for digital sovereignty. This experimental orientation meant that, first, the participatory design process was aiming for instigating not only a tool but experimenting with a certain technological future; second, the project was oriented toward activists that were already mobilized and engaged with resisting and reshaping urban futures; third, that technical and design decisions in developing the hardware and software were kept open, allowing for a meaningful collaborative process that links social and technical issues. It aimed at creating transdisciplinary spaces for collaborative learning and questioning, addressing the underlying social and political assumptions that structure informational as well as urban spaces. Bringing these elements together, it sought to explore what the notion of community-driven digital sovereignty might actually mean in practice.<\/p>\n Methodologically, this research draws on participatory design in the intersection with action research. Two of the co-authors led the academy-community partnership in the framework of the MAZI pilot case in Berlin from their respective positions at the Design Research Lab at UdK[7]<\/a> and the NGO Common Grounds[8]<\/a>. Therefore, with this close and engaged positionality in regard to the research project we take the opportunity to critically reflect on the process of building community-based DIY networking in the city and discuss the conflicts and tensions that are inherent to messy processes of open-ended collaborative design projects (Temper & Del Bene, 2016).<\/p>\n We argue that if open and collaborative design processes are aimed at infrastructuring a future transition to community-led digital sovereignty, they must be premised on a continuous reflexive questioning as a methodology of collective listening and learning. What may be the inadvertent<\/em> consequences of challenging the rigid boundaries of expertise through open-source tools? How can we rework the tensions that arise when experimental, socio-technical visions are met with \u201cold\u201d politics, and entrenched social, political, economic perceptions, divides and inequalities? Who is accountable for the upshots of failure beyond the experimental and visionary realms of prototyping; how is failure mitigated within the realities of social context and locally situated interventions?[9]<\/a> <\/p>\n With these core questions in mind, the discussion will flesh out the conflicts and tensions that emerged within this ambitious process and unpack some of these challenges into three categories of critique and action. First, we consciously detail the structural power dynamics in the case of MAZI Berlin as they emerged within the different phases of the project; second, we discuss frictions that became evident between the experimental realms of prototyping and the established epistemic norms and differences that shaped certain attitudes toward technology and relations between the different actors; and finally, we look into design as infrastructuring to think through and rework the troubles and limitations caused by the structures and logics of a centrally-funded and time-limited project. In what follows we begin with a brief textual and visual description of MAZI Berlin based on its three phases of implementation.<\/p>\n CWN technology evolved alongside wireless networks and it demonstrates a rich history of applications on various scales. Such tools are in most cases oriented toward transforming the uniform modes of digital interactions across multi-scales, which emerge as a result of the steady corporate and governmental closure of digital ecosystems. There are many examples, ranging from Dead Drops by Aram Bartholl who simply plastered USB sticks into cracks in public spaces, creating very local networks;[10]<\/a> the Pirate Box, which allowed NYU students within the lecture hall to share files without breaching copyrights policies;[11]<\/a> to collectively owned and managed wireless infrastructures, such as, Freifunk in Berlin,[12]<\/a> the Athens Wireless Metropolitan Network,[13]<\/a> Sarantaporo community wireless network[14]<\/a> in rural Greece (Antoniadis, 2016) and Guifi.net in Catalonia, Spain, which has more than 37,000 working nodes.[15]<\/a> It has become relatively easy to develop a personal network, since the necessary hardware is affordable and the software has been made available through massive documentation of open-source communities of practitioners. Still, there are many socio-economical and material barriers to those who are not technologically savvy, or don\u2019t have the time and resources that technological participation requires (Haklay, 2013; Rumbul, 2015).<\/p>\n A guiding principle was to address the problem of alienation and access by designing a toolkit that provides low-barriers for participation by using affordable of-the-shelf technologies and shaping an inclusive terminology and discourse around the design of the prototype. The initial iteration of the toolkit has been designed using open-source components including Raspberry Pi[16]<\/a> and SD cards (see Figure 1). The software was developed in part by the project partners while integrating existing Free\/Libre\/Open-Source Software (FLOSS)[17]<\/a> to create a \u201cplug and play\u201d installation allowing for an easy-to-use local digital network with some pre-set applications (front-end depicted in Figure 2).<\/p>\n<\/p>\n <\/p>\n1. Introduction<\/h2>\n
2. MAZI: Community wireless network technology in Berlin’s urban space<\/h2>\n